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Duplicate
Votes
12
Found in
5.4.0b18
Issue ID
813482
Regression
No
[iOS] Crash in DrawBuffers() before splash screen with Metal on iOS 10
Steps to reproduce:
1) Open the last attached project (OC link).
2) Build for iOS with Metal as Graphics API.
3) Run on a device
The app crashes in 'DrawBuffers()' (GetPrimitiveCount at GfxDeviceMetal.mm:618). This issue doesn't appear with GLES2/3.
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This is a duplicate of issue #786455