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Duplicate

Votes

12

Found in

5.4.0b18

Issue ID

813482

Regression

No

[iOS] Crash in DrawBuffers() before splash screen with Metal on iOS 10

iOS

-

Steps to reproduce:
1) Open the last attached project (OC link).
2) Build for iOS with Metal as Graphics API.
3) Run on a device

The app crashes in 'DrawBuffers()' (GetPrimitiveCount at GfxDeviceMetal.mm:618). This issue doesn't appear with GLES2/3.

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