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Fixed

Fixed in 2021.3.28f1, 2022.3.2f1, 2023.1.0f1, 2023.2.0a17

Votes

3

Found in

2020.3.42f1

2021.3.15f1

2022.1.24f1

2022.2.1f1

2022.3.1f1

2023.1.0a22

2023.2.0a1

Issue ID

UUM-20838

Regression

No

[iOS] “Application.lowMemory” callback is not invoked on iOS devices when a memory overflow occurs if using Unity as a Library embedded into a native Swift iOS application

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How to reproduce:
1. Build And Run the user’s attached project on an iOS device
2. Open the app and wait for some time (30-60s)
3. Observe the result

Expected result: No crash
Actual result: App crashes and a message “warning: could not execute support code to read Objective-C class data in the process. This may reduce the quality of type information available.” appears

Reproducible with: 2020.3.42f1, 2021.3.15f1, 2022.1.24f1, 2022.2.1f1, 2023.1.0a22

Reproduced on:
VLNQA00494 - iPhone 14 Pro Max, 16.0.3 iOS
VLNQA00358 - iPhone 12, 14.1 iOS
VLNQA00392 - iPad (9th generation), 15.0 iOS
VLNQA00310 - iPad Pro 12.9", 13.4.1 iOS

Not reproducible on:
VLNQA00472 - Samsung Galaxy A52 (SM-A525F), CPU: Snapdragon 720G (SM7125), GPU: Adreno 618, OS: 12
VLNQA00414 - Galaxy Note10+ 5G (SM-N976V), CPU: Snapdragon 855 SM8150, GPU: Adreno 640, OS: 9
VLNQA00409 - Galaxy Z Fold3 5G (SM-F926B), CPU: Snapdragon 888, GPU: Adreno 660, OS: 11

  1. Resolution Note (fix version 2023.2.0a17):

    Fixed in: 2023.2.0a17

  2. Resolution Note (fix version 2023.1.0f1):

    Fixed in: 2023.1.0f1

  3. Resolution Note (fix version 2022.3.2f1):

    Fixed in: 2022.3.2f1

  4. Resolution Note (fix version 2021.3.28f1):

    Fixed in: 2021.3.28f1

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