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Votes

1

Found in

2017.1.0f3

Issue ID

948432

Regression

No

[ComputeShader] Invalid buffer count while Dispatching Indirectly

Shaders

-

Reproduction steps:

1. Open "IndirectBug.zip" project
2. Open "TestScene" scene
3. Enter Play Mode
4. See "Pre Count" and "Post Count" Console Output: (8:0) and (0:7)
5. Exit Play Mode
6. Select "TestObject" -> "Test Script" -> Tick "Indirect"
7. Enter Play Mode
8. See "Pre Count" and "Post Count" Console Output: (8:0) and (8:0)

Expected Result: The Output should be the same if Dispatching Directly or Indirectly
Actual Result: Dispatching Indirectly outputs incorrect numbers

Reproduced with: 2017.3.0b1, 2017.2.0f1, 2017.1.1p3, 5.6.3p4, 5.5.4p5

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