Search Issue Tracker
Fixed in 1.1.0-pre.5
Votes
1
Found in [Package]
1.1.0-preview.2
Issue ID
1289438
Regression
No
[Input System] Button.started and Button.canceled order gets reversed when clicking Special Keys outside the Game View window
Reproduction steps:
1. Open the user's attached "Demonstration" project
2. Open Assets/Scenes/SampleScene
3. Enter Play Mode
4. Press the Left Shift Key
5. Without releasing the Left Shift Key, click outside the Game View window
6. Without releasing the Left Shift Key, click inside the Game View window
7. Release the Left Shift Key
Expected result: On Left Shift Key release nothing gets printed out in the console window
Actual result: On Left Shift Key release "Pressed" gets printed in the console window
Reproducible with: 1.0.0 (2019.4.15f1), 1.1.0-preview.1 (2020.1.14f1), 1.1.0-preview.2 (2020.2.0b12, 2021.1.0a6)
Can't test: 2018.4 (package version too old)
Note:
- Seems to only be reproducible on Mac
- The issue is only reproducible with special keys that have 2 buttons on a keyboard (Left/Right Shift, Left/Right Ctrl)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [WebGPU] clearing 2d array texture only clears first slice
- Particle System Renderer icon is missing in Animation window > Add Property context menu
- [Android] Legacy, TMP and UI Toolkit Input Field language toggle to some non-latin alphabet languages does not work with external keyboard
- Crash on keywords::LocalKeywordState::operator when calling ShaderUtil.GetPasskeywords with ShaderType.RayTracing set as the third parameter
- Inconsistent “Remove property” behavior when removing child properties in Animator window
Add comment