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Fixed in Unity 2018.3

Votes

36

Found in

2017.4.5f1

Issue ID

1049679

Regression

No

Input buffering and responsiveness issue for Linux Standalone builds with low framerate

Linux

-

-

Priority: 4Not yet prioritized for a release

-

Severity: 2Core functionality majorly impacted

To reproduce:
1) Open attached project and ThirdPersonCharacter scene
2) Create new script
3) In Start function, add "Application.targetFrameRate = 10;" and save the script
4) Attach that script to any object in scene
5) Build and run for Linux
6) Use arrow keys/WASD to move

Expected: Character stops immediately after input ends
Actual: Character continues running for 20+ seconds even if all buttons are released

Reproduced in 2017.4.5f1, 2018.2.0b7

Not reproduced in Win Standalone

Comments (14)

  1. 3149fa05a2e22af6392bf76637355f29?d=mm

    Anoushkasakthi

    Jul 06, 2018 11:54

    Nice post! definitively I will come back to update me on this technology Thanks for the informative post. Keep doing.
    https://bit.ly/2NwdlhA

  2. 31f941a5eb19e934e93005880aade91b?d=mm

    Barugon

    Jul 03, 2018 19:18

    PLEASE fix this!

  3. Da0835da7654bd0c00ae149f33b4ecb1?d=mm

    feeyo

    Jul 03, 2018 18:36

    Please fix this!

  4. 988dbeeed1d61daee7ca58406a5ff41b?d=mm

    Portalarium

    Jun 19, 2018 16:20

    This has made the linux version of Unity unusable for months. Please fix this

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