Search Issue Tracker
Fixed
Votes
0
Found in [Package]
2.2.0
Issue ID
SPLB-156
Regression
Yes
"IndexOutOfRangeException" is thrown when Splines are Extruded
Reproduction steps:
1. Open the attached “ASDQWE” project
2. Open the “Assets/Scenes/Levels/Chapter1/C1L4/C1L4.unity” Scene
3. Observe the Console Window
Expected result: No errors are thrown
Actual result: “IndexOutOfRangeException: Index was outside the bounds of the array” is thrown
Reproducible with 2.2.0 (2021.3.24f1, 2022.2.17f1, 2023.1.0b14, 2023.2.0a12)
Not reproducible with: 2.1.0 (2022.2.17f1)
Could not test with: 2.2.0 (2020.3.47f1 (Multiple errors in Outline.cs and AssemblyImportSettingsAutomation.cs))
Reproducible on: Intel MacOS 13.3.1
Note: The issue can also be seen when selecting the GameObject that has Extruded Splines or when editing the Splines
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
Add comment