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Fixed in 2017.1.X



Found in


Issue ID




"In order to call GetTransformInfoExpectUpToDate..." error message appears while using Rigidbody Interpolate/Extrapolate



To reproduce:
1. Open users attached project.
2. Open scene DevScene.unity
3. Enter play mode
4. In scene view place GameObject Snowy_Complete on the top of red cube.

Expected result: No error is appearing
Actual result: "In order to call GetTransformInfoExpectUpToDate, RendererUpdateManager.UpdateAll must be called first." error message appears in the Console.

Note: When Rigidbody Interpolate is set to none errors don't appear.

Regression introduced in: 5.6.0b10
Reproducible with : 5.6.0f1, 5.6.0f3, 5.6.0p1, 2017.1.0a1
Not reproducible with: 5.5.0f3, 5.6.0b9, 2017.1.0b1


Fixed in: 2017.1.0a5 & 5.6.2p1

Comments (13)

  1. LucyG

    May 16, 2017 19:30

    This error is repeatedly printed to the console, so would be great to get this fixed soon.

  2. andycodes

    May 11, 2017 00:10

    Turning off Rigidbody interpolate is the only way I can keep working. Hope this gets fixed soon

  3. Velo222

    May 05, 2017 16:43

    Yep, having the same issue. Turning off Rigidbody Interpolate on all my scene objects causes the error to go away.

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