Search Issue Tracker
Not Reproducible
Votes
0
Found in
2018.1.0b3
Issue ID
988442
Regression
No
[Hololens] Cannot deploy app bundle via App Manager portal
Having trouble deploying an app bundle.
- Deploy will fail outright when I do not add dependencies.
- Deploy will succeed if I add all "*.appx" files under Dependencies/ directory, but then refuses to launch.
---
Updated:
A bit more investigation has yielded a few different results when deploying with different build settings. See google sheet linked in comments.
TLDR: App will deploy but not run with the following configuration:
Scripting Runtime: Stable (.NET 3.5 Equivalent)
Scripting Backend: .NET
Solution Configuration: x86 (Master)
The deployment issue appears to be separate, and in relation to attempting an installation of the app on to a Hololens where a previous version of the app is already installed. I managed to work around the error message by uninstalling the existing app and then deploying again. What strikes me as strange about this is I do not get the typical error message, but the one mentioned in https://fogbugz.unity3d.com/f/cases/924644/
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment