Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
0
Found in
2020.1.0a14
Issue ID
1200787
Regression
No
MaterialEditor.PropertiesDefaultGUI do not use correct Rect to draw while in Preset
GUILayoutUtility.GetRect do not give the correct Rect while in preset.
MaterialEditor.PropertiesDefaultGUI do not use correct rect while in preset.
Steps to repro:
1. Create a new project
3. Project > Create > Material
4. Inspector > Shader > Particles > Standard Surface
5. Create preset of Material
Actual Result:
Properties are misaligned (see Particles/Standard surface below)
Expected Result:
Properties should be aligned
Former issue in HDRP:
Properties under "Autodesk Interactive" Shader are misaligned when preset of "HDRP/Autodesk Interactive" Material is created, refer attached screenshot.
Steps to repro:
1. Create a new project with HDRP Template
2. Upgrade High Definition RP Package to 7.1.5
3. Project > Create > Material
4. Inspector > Shader > HDRP > Autodesk Interactive > AutodeskInteractive/Masked/Transparent
5. Create preset of Material
Actual Result:
Properties are misaligned
Expected Result:
Properties should be aligned
Reproducible on:
2020.1.0a14, 2019.3.0b12, 2019.3.1f1
Not Reproductible on:
2020.1.0a21
Environment:
Windows 10 & macOS 10.14
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AsyncReadManager.GetFileInfo fails to get files when they were created during runtime.
- UI elements are not visible on certain X-axis positions when the rotation of the Y-axis is 90 (or -90) degrees
- Crash on __pthread_kill when initializing Vuplex WebView while entering the Play Mode
- Crash on FindSurface when adding a custom Renderer Feature to a 2D Renderer Data Asset
- [Android] [Vulkan] [UI Toolkit] Application crashes when the device is rotated when it has UI Toolkit TextField on Vulkan devices
Add comment