Search Issue Tracker
Fixed in 12.0.0
Votes
0
Found in [Package]
12.0.0
Issue ID
1337885
Regression
No
[HDRP] Freeze or Crash when starting a Player build with -force-d3d12 argument
How to reproduce:
1. Open the attached project named "ForceD3D12Crash.zip"
2. In the Project settings, check if the D3D11 graphics API is used
3. Build the Player
4. Execute the following command in the Builds\DX11 folder - "ForceD3D12Crash.exe -force-d3d12"
Expected results: The Player build starts normally
Actual results: The Player build either freezes on launch or crashes
Reproducible with: 2019.4.27f1(7.6.0), 2020.3.11f1(10.5.0), 2021.1.9f1(11.0.0), 2021.2.0a19(12.0.0)
Could not test with: 2018.4.35f1(HDRP was in early preview)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note (fix version 12.0.0):
Fixed in - 2021.2.0b1 and HDRP 12.0.0