Search Issue Tracker
Not Reproducible
Votes
0
Found in
2022.3.10f1
2023.3.0a9
6000.0.0b11
6000.1.0a7
6000.2.0a1
6000.3.0a1
6000.4.0a1
Issue ID
UUM-52466
Regression
No
HDR output does not work on Vulkan with Nvidia GPU
steps:
1. on Windows machine with Nvidia card
2. in Windows Display Settings, enable HDR for the display and set it as the main display
3. open attached project "HDR-1.zip"
3. make sure editor is using Vulkan
4. open "test" scene
5. hit play
6. on GameView, observe the spectrum color looks clamped.
on the on-screen GUI observe that HDR is active and available,
but graphicsFormat is None,
and displayColorGamut is sRGB which indicates that output content is not HDR
see attached screenshot (image (52).png)
reproducible:
2023.3.0a9
2022.3.10f1
with Win10 Nvidia RTX3080 laptop GPU - Vulkan editor and player
not reprodubile:
2023.3.0a7
2022.3.10f1
with AMD Radeon 6800M - Win Vulkan editor
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor
Resolution Note:
There have been many changes that have gone in since the bug was opened. The issue is no longer reproducible. Thank you again for taking the time to report this issue, and please let us know if we are missing something and this is still an issue for you.
Resolution Note:
Postpone, U7 ports.