Search Issue Tracker
Active
Votes
0
Found in [Package]
2.6.4
2.7.3
2.8.0-pre.1
Issue ID
CMCL-319
Regression
No
Group framing options of framing transposer disappear
From forum: [https://forum.unity.com/threads/group-framing-mode-min-ortho-size-randomly-disappears-when-using-timeline.979665/#post-7127189]
It happens for me each time i change a script.
The Group Framing Mode comes back after i press play and stop once. (When in play mode the group framing is not working)
Unity 2020.3.0f1 & Cinemachine 2.6.4.
I created a new empty project but I was not able to reproduce the exact same issue I have.
The Group Framing Mode still disappears after a recompile, but when i press play it comes back immediately (as oppose to after i press stop in my original project)
Just change something in the TestScript to force a recompile and the Group Framing Mode should disappear.
Is is also possible to fix by resetting the follow target, or reselect Framing Transposer as the Body
Repro project attached
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window
- [Silicon] Freeze/crash on BrotliDecoderDecompressStream when using System.IO.Compression.BrotliDecoder.TryDecompress
Add comment