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By Design
By Design in 2022.3.X
Votes
0
Found in
2021.3.28f1
2022.3.5f1
Issue ID
UUM-43130
Regression
No
Grey color is shown in the “Sprite Renderer” Component when selecting multiple sprites with the same color
How to reproduce:
1. Open the user’s attached “IN-00000 KlondikeTestBed.zip” project
2. In the Hierarchy window, expand “Foundations” GameObject
3. Select multiple “Foundation” GameObjects
4. In the Inspector window, observe the “Sprite Renderer” Component
Expected result: The Color is yellow
Actual result: The Color is grey
Reproducible with: 2021.3.28f1, 2022.3.5f1, 2023.1.0a2
Not reproducible with: 2023.1.5f1, 2023.2.0b1
Fixed in: 2023.1.0a3
Reproduced on: macOS 13.4.1 (Intel)
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Resolution Note:
While not ideal, this seems like a floating point rounding issue where there's a _slight_ difference between the color values of the different sprites, even if they look all identical when selected individually. The "gray" color is not gray, it's the "not all colors are the same" color. That's why there's a little black line in the field. Setting them all to yellow again should correct this.
Resolution Note (2022.3.X):
While not ideal, this seems like a floating point rounding issue where there's a _slight_ difference between the color values of the different sprites, even if they look all identical when selected individually. The "gray" color is not gray, it's the "not all colors are the same" color. That's why there's a little black line in the field. Setting them all to yellow again should correct this.