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Fixed in 2021.3.37f1



Found in


Issue ID




Graphics.CopyTexture produces inaccurate results when using ARGB32 Textures with Vulkan Graphics API



Reproduction steps:
1. Open the attached “” project
2. Open the “Assets/Scenes/VulkanGraphicsCopy.unity” Scene
3. Make sure the “Graphics API for Windows” is set to “Vulkan” (Edit > Project Settings > Player > Other Settings > Rendering)
4. Enter the Play Mode
5. Observe the pictures above the 3 cubes

Expected result: The colors on the left and right pictures match
Actual result: The colors on the right picture are not correct

Reproducible with: 2021.3.29f1
Not reproducible with: 2021.2.0b1, 2022.3.7f1, 2023.1.9f1, 2023.2.0b5
Fixed in: 2022.1.0a1

Reproducible on: Windows 10 Pro (22H2)
Not reproducible on: No other environment tested

  1. Resolution Note (fix version 2021.3.37f1):

    Prevent swizzling of ARGB32 format

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