Search Issue Tracker
Fixed
Fixed in 2022.3.45f1, 6000.0.15f1
Votes
3
Found in
2022.3.29f1
6000.0.37f1
6000.1.0a7
6000.2.0a1
7000.0.0a1
Issue ID
UUM-72710
Regression
No
Getting randomly stuck on Completing Domain ,deadlock in asset loading code
1. Sometimes after saving a script / starting playmode, editor will hang on "Completing Domain" forever, until you kill the process.
2. Not sure how to reproduce this - I have attached a dump file. My project is fairly fresh. A person on the forums has indicated this is an Unity bug, not user code related.
Here is my topic about the issue on the forum:
https://forum.unity.com/threads/unity-getting-stuck-on-completing-domain.1596090/
Comments (2)
-
Branchie
Nov 14, 2024 13:30
+1, still happening in 2022.3.45.
-
Bartt-Hypernova
Sep 10, 2024 10:42
Still happens in 2022.3.45
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "GetPreferedValue" returns max value when using auto-sizing
- UI Builder doesn't update the style sheet when using "Extract inline style" right-click option
- “Assertion failed on expression” errors thrown when undoing Nodes creation with keyboard shortcut
- Crash on various stack traces when using Texture2D.CreateExternalTexture() while rendering
- Clicking on section text in Node Library > Context folder throws NullReferenceException errors
Resolution Note (fix version 6000.0.15f1):
Fix occasional deadlock of editor after domain reload