Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
0.1.0-exp.10 - Vehicle Controller
Issue ID
ECSB-1705
Regression
No
Front Wheels Continue Spinning When Braking While Vehicle Is Upside Down
Steps to reproduce:
- Create a new Unity project
- Open the Package Manager
- Install the com.unity.vehicles package
- Select the Vehicles package and open the Samples tab
- Import the Advanced Vehicle Sample
- In the Project window, open the AdvancedVehicleScene
- Enter Play Mode
- Flip the vehicle upside down (e.g., by driving off a ramp or forcing a rollover)
- Press the Space key to brake
- Observe the behaviour of the front wheels
\\
Actual results: The front wheels continue spinning even though the brake is applied and the vehicle is upside down
Expected results: All wheels should stop or significantly slow down when the brake is applied, regardless of the vehicle's orientation
\\
Reproducible with versions: 0.1.0-exp.10 (6000.2.0b3)
\\
Tested on (OS): Windows 11
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Resolution Note:
There are no fixes planned for this Bug