Search Issue Tracker

Fixed in 1.5.1

Votes

0

Found in [Package]

1.0.21

Issue ID

1118101

Regression

No

Font materials are leaked when TMP Text GameObject has Removed characters and is a child of a GamObject with a Mask Component

Package: TextMeshPro

-

How to reproduce:
1. Open the "SampleScene" in attached "TMP_Test.zip" project
2. Make sure that "TextMeshPro Text" is a child of a "Viewport" or "Content" GameObjects
3. Press Play
4. Deactivate and Reactivate "Scroll View" GameObject several times
5. Check Memory Profiler Material Count graph

Expected Behavior: Material count does not change
Actual Behavior: Materials are leaked

Reproducible with: 2017.4.19f1, 2018.3.3f1, 2019.1.0a14, 2019.2.0a2

Note: The "TextMeshPro Text" has a character (#) which is removed in the attached font while the "TMP SubMeshUI" font has the removed character

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.