Search Issue Tracker
Fixed in 2021.1.X
Votes
0
Found in
Issue ID
1286440
Regression
No
Fix doc and typo in Scene TemplatePipeline
Repro steps:
- Create a scene template in project browser
- Select a Scene template in project browser
- In inspector in the SceneTemplater pipeline section see that the info box has a typo saying Monoscript instead of Mono Script.
How to improve the workflow:
- Fix typo in info box.
- Add a button next to the Object field to create a new SceneTemplatePipeline next to the current SceneTemplate
- Add a right click menu to be able to create a SceneTemplatePipeline (similar to creating a new script).
- Add a documentation button next to the Mono Script object field that would link to the documentation page for ScriptTemplatePipeline (https://docs.unity3d.com/2020.2/Documentation/ScriptReference/SceneTemplate.ISceneTemplatePipeline.html)
- Add a relevant example in the Doc (see code in Tests/EditAndPlayModeTests/SceneTemplate/Assets/Editor/DummySceneTemplatePipeline.cs
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window
Add comment