Search Issue Tracker
Fixed in 2018.3.X
Fixed in 2017.4.X, 2018.2.X
Votes
14
Found in
2017.4.1f1
Issue ID
1025433
Regression
Yes
Fatal Error referring RegisterRuntimeInitializeAndCleanup is thrown after playing a scene multiple times in 2017.4
Steps to reproduce:
1. Open the attached project
2. Switch platform to Windows Store
3. Open the HeadsetAdjustment.unity scene
4. Set Simulate in Editor via Holographic Emulation
5. Play the scene
6. Stop the scene
7. Repeat steps 5 and 6 about 30 times
8. Observe the fatal error
Note:
Against Mixed Reality Device Unity crashes silently
With 2017.2.2p3 throws the assertions
Expected results: Unity should not crash
Actual results: Unity crashes
Reproduced with: 2017.4.1f1
Not reproduced with: 2017.2.2p3, 2018.1.0f1, 2018.2.0b1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animations change speed when rigidbody is added
- Low FPS persists when re-entering Play mode after an extended session in a specific project
- ListView list items in UIToolkit get stuck when reorderMode is set to Animated and they are reordered using two or more fingers on touch devices
- Editor or player crashes when using a deeply nested Particle System with a sub-emitter that has multiple references
- [Metal][iOS] Application freeze when switching between portrait and landscape orientation on iPad Pro
Add comment