Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
0.51.0
0.51.1
Issue ID
ECSB-93
Regression
No
False “Dependencies are broken” error is thrown when WithChangeFilter is called with entityInQueryIndex variable after a ForEach
How to reproduce:
1. Open the user-attached project
2. Open the “BugTest” Scene
3. Enter Play Mode
Expected result: No errors
Actual result: “The system WithChangeFilgerBug writes Unity.Transforms.Translation via WithChangeFilgerBug:TranslateWithFilterJob_Job but that type was not assigned to the Dependency property…” is thrown
Reproducible with: 0.51.0-preview.32 (2020.3.39f1) 0.51.1-preview.21 (2020.3.39f1, 2021.3.9f1)
Couldn’t test with: 0.17.0-preview.42 - Deprecation causes the version to be set to 0.51.0-pre.32
Reproduced on: macOS Monterey 12.0.1
Note: Couldn’t reproduce on a new project
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note:
We're only fixing bugs in 0.51 in special cases. If this bug is reproducible in 1.0.0 - please reopen the issue and we'll fix it.