Search Issue Tracker
Won't Fix
Votes
6
Found in
3.2.0f1
Issue ID
389311
Regression
No
Dictionary<,> is not AOT'ed when embedded in a generic class.
This issue has no description.
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Quality Hackweek] Activated Terrain Inspector is active only until the terrain GameObject is deselected when two or more Inspectors are open
- Physics Used Memory keeps growing when GameObject colliders are enabled and disabled
- Errors are thrown and Inspector's UI element is not drawing when a GameObject with script component using a List<T> attached is selected
- ConfigurableJoint's parameters are not saved in the Prefab after Runtime Prefab baking
- Popup windows spawn on the incorrect monitor when the Editor is placed near the boundary of scaled monitor next to a monitor with different scaling
junk1er
Jun 27, 2014 10:28
https://bugzilla.xamarin.com/show_bug.cgi?id=5316
Smilediver
Nov 19, 2013 13:17
Workaround is to add the Dictionary in question with specific types to a dummy class, and use those methods that are not AOT'ed. This will force correct AOT'ing. For example:
public class Dummy {
Dictionary<Test, int> foo = new Dictionary<Test, int>();
}