Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
1.7.8
Issue ID
UVSB-2416
Regression
No
EventMachine`2.FixedUpdate() has over ~100k calls when entering Play Mode with Deep Profile
How to reproduce:
1. Open the user-attached project
2. Open the Profiler and turn on Deep Profile (Window → Analysis → Profiler)
3. Open the Game View and turn on Stats
4. Enter Play Mode
Expected result: Acceptable levels of performance
Actual result: Performance degradation, maximum FPS reachable is ~1FPS
Reproducible with: 1.5.0 (2021.1.0a1), 1.7.8 (2020.3.39f1, 2021.3.10f1, 2022.1.16f1, 2022.2.0b7, 2023.1.0a10)
Reproduced on: macOS Monterey 12.0.1
Note: Calls fluctuate between ~150k and ~170k
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- OnTriggerExit2D events are not triggered when disabling Collider, despite "Callbacks On Disable" being enabled
- [Android] [Vulkan] UI that is activated after a delay flickers when a Scriptable Render Pass goes over it
- [Linux] Characters are converted to Latin letters when using IME on Linux
- [Ubuntu] Possible for Create menu to show sections with no options inside
- [Usability] Not possible to set Editor Window text colour to be default black without workaround
Resolution Note:
This issue has been closed because we know with certainty that we will not be able to address it in the coming year. The team is currently working on the next major version of Visual Scripting that will address performance problems.