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Fixed

Fixed in 1.9.2

Votes

0

Found in [Package]

1.9.2

Issue ID

ADDR-1444

Regression

No

'EventCollector' and 'ResourceManagerCallbacks' GameObjects get created in the Hierarchy when a script is edited

Package: Build Pipeline - Addressables

-

How to reproduce:
1. Open the attached project (hermes-flow.zip)
2. In the Hierarchy window select ToggleLanguage GameObject
3. Click to edit the ToggleLanguage Script Component 'LocalizationTest' in the code editor
4. Make any changes in the Script and save it (adding a comment is enough)
5. Select the ToggleLanguage in the Hierarchy window again (or make sure it was already selected)

Expected result: no new GameObjects are created
Actual result: 'EventCollector' and 'ResourceManagerCallbacks' GameObjects occur in scene hierarchy (on steps 2 and 5)

Reproducible with: 0.6.0-preview (2019.3.11f1, 2020.1.0b6), 0.6.1-preview (2020.2.0a8)
Could not test with package versions: 0.5.1-preview and below (LocalizedTable.SharedData isn't introduced)

Notes:
1. ToggleLanguage' and 'TestAssetLoc' Components can be removed for simplicity as the issue occurs without them
2. After deleting LocalizationTest Script attribute 'HideLabel' which comes from the Sirenix namespace (Odin asset) the issue doesn't occur

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