Search Issue Tracker
Won't Fix
Won't Fix in 1.1.X
Votes
0
Found in [Package]
1.1.22
Issue ID
DSTR-144
Regression
No
Error Pause setting gets disabled and not enabled again after running tests in Test Runner
Reproduction steps:
1. Open user's project "ErrorOnPauseLost.zip"
2. In the Console window click on "Error Pause" to enable it
3. In the Test Runner window, select "PlayMode" and click on "Run All" (If Test Runner is not open, you can find it in Window/General/Test Runner)
4. Notice that while Test Runner is running, "Error Pause" becomes disabled
5. Wait for Test Runner to stop
Expected result: "Error Pause" gets enabled again after Test Runner runs its tests
Actual result: "Error Pause" stays disabled after Test Runner runs its test
Reproducible with: 1.1.19 (2021.1.0b4), 1.1.20 (2019.4.19f1, 2020.2.3f1), 1.1.22 (2021.1.0b5, 2021.2.0a3)
Couldn't test with: 2018.4.31f1 (Test Framework package is not available)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect color values are saved for Swatches when using HDR Color Picker
- Editor crashes when adding/removing a UI Document Style Sheet while in Play mode
- Scene and Game views turn black when all light sources are disabled
- Memory spike after activating Freeform Light2Ds
- Line Renderer Component elements do not fit in the Inspector window when minimising Inspector window is minimised
Resolution Note:
There are no fixes planned for this Bug
Resolution Note (1.1.X):
Low capacity and it has been open for more than 1 year. If it becomes a blocker feel free to re-open it and ping us