Search Issue Tracker
Fixed
Fixed in 4.0.0-pre.2
Votes
0
Found in [Package]
4.0.0-pre.1
Issue ID
TMPB-139
Regression
Yes
”error CS0029: Cannot implicitly convert type 'uint[]' to 'int[]'“ errors appear when using TextMeshPro 4.0.0-pre.1
How to reproduce:
1. Open the user’s attached project
2. Observe the Console window
Expected result: No errors
Actual result: “error CS0029: error CS0029: Cannot implicitly convert type 'uint\[]' to 'int\[]'“ errors appear
Reproducible with: 4.0.0-pre.1 (2022.2.0b4, 2022.2.0b10, 2023.1.0a14)
Not reproducible with: 3.2.0-pre.3 (2020.3.40f1, 2021.3.11f1, 2022.1.20f1, 2022.2.0b10, 2023.1.0a14), 4.0.0-pre.1 (2022.1.20f1, 2022.2.0b3)
Reproduced on: macOS 12.4 (Intel)
Note: Deleting the Library folder doesn’t solve the issue
Full error: Library/PackageCache/com.unity.textmeshpro@4.0.0-pre.1/Scripts/Runtime/TMP_Text.cs(3427,35): error CS0029: Cannot implicitly convert type 'uint\[]' to 'int\[]'
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Remote Config] PreparePayloadWithConfigType function is looking for camelCase property names, when the JSON objects are using PascalCase naming
- UI Builder Viewport's Tool Gizmo has deadzones
- SpriteShapes are rendered using multiple draw calls when the SRP Batcher determines their nodes are incompatible in a specific project
- UI Toolkit Debugger "Pick Element" selects Scene view panel when trying to select a world space UI element in the Scene view
- MSAA warnings are thrown when custom post-processing is used and the Scene contains transparent GameObjects
Add comment