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Under Consideration for 6000.6.X
Votes
3
Found in
6000.3.10f1
6000.4.0b10
6000.5.0a7
6000.6.0a1
Issue ID
UUM-135933
Regression
No
Entities flicker when setting BatchRendererGroup buffer inside OnFinishedCulling Callback
How to reproduce:
1. Open the attached “IN-131140“ project
2. Open the “Mission5_v0_3“ scene
3. Enter Play mode
4. Observe the Game view until a “Resized buffer during first OnFinishedCulling“ message appears in the Console window
Actual result: Entities briefly stop being rendered
Expected result: Entities stay the same as before the message
Reproducible with: 6000.3.10f1
Could not test with: 2023.1.0a1, 6000.0.68f1, 6000.4.0b10, 6000.5.0a7 (Changing versions causes a large amount of compilation errors)
Reproducible on: Windows 11
Not reproducible on: No other environments tested
Note: Reproduces in the Player and the Editor
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