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Fixed in 5.6.0f3



Found in


Issue ID




Editor crashes on UnloadSceneAsync() when exiting play mode if two scenes are added in Hierarchy

Scene Management


Steps to reproduce:
1. Download and open "DefaultScene" scene
2. Add "Garage" scene to the hierarchy
3. Press play
4. Press stop

Results: Unity will crash on SceneManager.UnloadSceneAsync()

Reproduced with: 5.6.0b3, 5.5.0p4, 5.5.0f3, 5.5.0b1

Fixed in 2017.3.0a4

Comments (1)

  1. Felipeota

    Oct 19, 2017 15:14

    Has anyone found a workaround for this? Is there something I can remove from the scenes to stop this from happening?

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