Search Issue Tracker
Active
Votes
0
Found in [Package]
2.0.0
Issue ID
MLA-2609
Regression
No
Editor crashes on mono_class_setup_methods when ML Agents are used
Reproduction steps:
1. Open the attached “Repro“ project
2. Open the “Assets/HumanoidTesting.unity“ Scene
3. Enter the Play Mode
Expected result: The Play Mode continues
Actual result: Editor crashes
Reproducible with: 3.0.0-exp.1 (2022.3.50f1)
Couldn’t test with: 2021.3.35f1, 6000.0.22f1 - difficulties upgrading/downgrading
Reproducible on: M1 Max MacOS 14.5
Not reproducible on: No other environment tested
First few lines of the stack trace:
{noformat}#0 0x000002a1fb552c in mono_class_setup_methods
#1 0x000002a1fae9f0 in mono_class_get_methods
#2 0x000001055d75e8 in scripting_class_get_method_from_name_filter(ScriptingClassPtr, char const, int, ScriptingMethodFiltering::MethodSearchFilter, ScriptingTypePtr const)
#3 0x000001055ae454 in Scripting::GetMethodWithSearchOptions(ScriptingClassPtr, char const*, ScriptingMethodFiltering::MethodSearchFilter)
#4 0x0000010606a944 in AnnotationManager::Refresh()
#5 0x0000010606a564 in AnnotationManager::GetAnnotations(){noformat}
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment