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Duplicate

Votes

0

Found in [Package]

7.0.1, 7.1.2

Issue ID

1186757

Regression

Yes

Editor crash when baking global illumination on Universal Render Pipeline

Package: Scriptable Render Pipeline Universal

-

How to reproduce:
1. Create a new URP project
2. In Lighting Window, enable "Baked Global Illumination"

Expected result: Global Illumination is baked
Actual result: Editor crashes while baking

Reproducible with - , 2019.3.0a01, 2019.3.0b6, 2020.1.0a6
Not reproducible with - 2017.4.33f1 (No SRP), 2018.4.10f1, 2019.2.8f1

Notes:
1) It does not crash 100% of the time. If it didn't crash, disable and enable "Baked Global Illumination" again
2) The same crash happens on Lightweight render pipeline before it was called Universal render pipeline

Comments (1)

  1. mawettig

    Nov 17, 2023 18:44

    This is NOT a dupliate of https://issuetracker.unity3d.com/issues/cpu-plm-editor-crashes-when-toggling-baked-global-illumination-checkbox-with-auto-bake-in-hd-and-universal-rendering-pipelines. The issue here is unrelated to auto-generate and happens during a normal bake session.

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