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Duplicate
Votes
0
Found in [Package]
7.0.1, 7.1.2
Issue ID
1186757
Regression
Yes
Editor crash when baking global illumination on Universal Render Pipeline
How to reproduce:
1. Create a new URP project
2. In Lighting Window, enable "Baked Global Illumination"
Expected result: Global Illumination is baked
Actual result: Editor crashes while baking
Reproducible with - , 2019.3.0a01, 2019.3.0b6, 2020.1.0a6
Not reproducible with - 2017.4.33f1 (No SRP), 2018.4.10f1, 2019.2.8f1
Notes:
1) It does not crash 100% of the time. If it didn't crash, disable and enable "Baked Global Illumination" again
2) The same crash happens on Lightweight render pipeline before it was called Universal render pipeline
-
Resolution Note:
Comments (1)
-
mawettig
Nov 17, 2023 18:44
This is NOT a dupliate of https://issuetracker.unity3d.com/issues/cpu-plm-editor-crashes-when-toggling-baked-global-illumination-checkbox-with-auto-bake-in-hd-and-universal-rendering-pipelines. The issue here is unrelated to auto-generate and happens during a normal bake session.
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