Search Issue Tracker
Won't Fix
Votes
1
Found in
2019.4
2020.1.6f1
2021.1
Issue ID
1278810
Regression
No
[DTK]Editor freezes for couple of seconds and some of the windows become black when working with animation window
Steps to reproduce:
1. Create a new project
2. Create a new gameobject
3. Open Animation window
4. Create new animation for the newly created gameobject
5. Start doing anything in the animation window (EG: Change Sample Rate, Scroll horizontally on the timeline, etc)
Expected results: Editor works normally
Actual results: Editor freezes for couple of seconds and some of the windows become black
Reproducible with: 2019.4.12f1, 2020.1.9.f1, 2020.2.0a21, 2020.2.0b8, 2021.1.0a2
Not reproducible with: 2020.2.0a19
Unable to test with: 2018.4.28f1 editor is not turning on due to package manager problems
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
Resolution Note (2021.1.X):
The editor no longer freezes and the animation window works as expected as of the MacOS Big Sur 11.1 update.