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Issue ID




"Dropping connect request for an already connected endpoint" warning is shown when connecting to the server for the first time

Package: Unity Transport


How to reproduce:
1. Open project ""
2. Enter "NetworkTransportTest" Scene (Assets>NetworkTransportTest)
3. Enter the Play Mode
4. Open the Console window
5. In the Game window click the "Server Bind" button
6. Click the "Client Connect" button
7. Observe the Console log
8. Click the "Client Connect" button again
9. Observe the Console log

Expected result: No warning is shown
Actual result: Warning is shown when connecting the first time

Reproducible with: 1.0.0-pre.5 (2020.3.20f1, 2021.1.25f1, 2021.2.0b16, 2022.1.0a12)
Could not test with: 2019.4.31f1 (Errors: Library/PackageCache/com.unity.collections@1.0.0-pre.5/Unity.Collections/NativeList.cs(274,16): error CS0208: Cannot take the address of, get the size of, or declare a pointer to a managed type ('UnsafeList<T>'))

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