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Duplicate

Votes

0

Found in

5.4.2f2

Issue ID

851438

Regression

No

[Shaders] Shader with a lot of multi_compile/shader_feature variants uses a lot (e.g. 1GB) memory in the Editor

Shaders

-

Reproducible with:
5.6.0a3
5.5.0f1
5.4.2f2
5.3.6f1

Reproduction Steps:
1- Download and open the reproduction project. (case_851438-5.4.2f2.zip)
3- Open profiler and profile editor.
4- Check memory usage in detailed mode to see memory usage of assets.
5- See memory usage of custom shaders. (Assets->Shader->StandardZoink...)

Expected Result: Shaders should use few megabytes of memory.
Actual Result: Custom shaders are using ~1 GB memory per each.

p.s. Not reproducible with build of the project. In build, shaders' memory consumption is ~20 KB.

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