Search Issue Tracker
Fixed in 5.4.0
Votes
1
Found in
5.0.0a7
Issue ID
605596
Regression
No
Creating buttons during runtime makes the label text empty
1. create a button in scene: the button has text in label and a font
2. run the scene and then create a button
result: the label has no text
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- Crash on dynamixel_sdk.dynamixel:groupSyncReadTxRxPacket when entering Play Mode after updating path to Dynamixel SDK in script
- NullReferenceException is thrown when changing the Inspector preview selection
GXMark
Mar 12, 2015 09:55
More precisely, i create the input field, then destroy it, then create an inputField again then the issue occurs.
GXMark
Mar 12, 2015 09:54
I'm getting the same issue with the InputField.
When i create an inputfield at runtime, the text field is empty even though i set it to a value.