Search Issue Tracker
Duplicate
Votes
0
Found in
5.6.0b5
Issue ID
874608
Regression
Yes
Crash when clicking on prefab with a particle system in the project window
The editor crashes when clicking on prefabs which contain particle systems in the project window, but only after playmode has been entered, or the particle simulation has been run.
To Reproduce:
- Load the attached project and the scene Assets/Ignore/Test
- Either enter play mode OR expand the Thruster>Effects in the heirachy, and click FlameParticleEffect so the simulation runs
- Click Assets/Prefabs/Death Machine/Thruster.prefab in the project window
- The Editor will crash
The ConstructionBlock exhibits the same behaviour.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- Constant console errors when using Min/Max Slider in PlayMode
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- [Linux] AutoLocale log is logged when opening a project
This is a duplicate of issue #871745