Search Issue Tracker
Active
Under Consideration for 2022.2.X, 2023.1.X
Votes
0
Found in
2022.2.0a18
2023.1.0a1
Issue ID
UUM-7220
Regression
Yes
Crash on mono_class_get_context when entering Play Mode
How to reproduce:
1. Open the user attached project
2. Enter Play Mode
Reproducible with: 2022.2.0a10, 2022.2.0a18, 2023.1.0a1
Not reproducible with: 2019.4.40f1, 2020.3.36f1, 2021.3.5f1, 2022.1.7f1, 2022.2.0a9
Reproducible on: Windows 10 (Intel)
First lines of stack trace:
0x00007ffe136b7399 (mono-2.0-bdwgc) mono_class_get_context
0x00007ffe1397a51c (mono-2.0-bdwgc) mono_install_ftnptr_eh_callback
0x00007ffe13980883 (mono-2.0-bdwgc) mono_install_ftnptr_eh_callback
0x00007ffe13982621 (mono-2.0-bdwgc) mono_install_ftnptr_eh_callback
0x00007ffe139827b9 (mono-2.0-bdwgc) mono_install_ftnptr_eh_callback
0x00007ffe13972cf7 (mono-2.0-bdwgc) mono_install_ftnptr_eh_callback
0x000002b0cad608c6 ((<unknown>))
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
Add comment