Search Issue Tracker
Active
Fixed in 2023.2.0a22
Under Consideration for 2021.3.X, 2022.3.X, 2023.3.X
Votes
0
Found in
2021.3.27f1
2022.3.3f1
2023.2.0a21
2023.3.0a3
Issue ID
UUM-40716
Regression
No
Crash on GUIView::ProcessInputEventFromAPI when closing a window
Reproduction steps:
1. Open the attached “repro-project“
2. Close the “Scene Bookmarks“ window
3. Observe the crash
Reproducible with: 2021.3.27f1, 2022.3.3f1, 2023.1.0a26, 2023.2.0a21
Not reproducible with: 2023.1.1f1
Fixed in: 2023.1.0b1
Reproduced on: Windows 10 Pro
First few lines of the stack trace:
0x00007ff66a8eb233 (Unity) GUIView::ProcessInputEventFromAPI
0x00007ff66a8eb108 (Unity) GUIView::ProcessInputEvent
0x00007ff66ae7e7af (Unity) GUIView::ProcessEventMessages
0x00007ff66ae78490 (Unity) GUIView::GUIViewWndProc
0x00007ffa533ce858 (USER32) CallWindowProcW
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- 3D Sample Scene (HDRP) template tutorial Welcome Dialog pop-up doesn't appear on project creation
- [Profiler] The Addressable Asset Module module outputs an ArgumentException when asset GUIDs produce a hash collision with Addressables
- Huge amounts of tests have a start delay when pressing "Run All" in the Test Runner
- Blackboard: Double borders around the tooltip
- [WebGL]VideoPlayer Rendering stops when setting FilterMode of a texture downloaded with UnityWebRequestTexture.GetTexture()
Resolution Note (fix version 2023.2.0a22):
The struct was not initialized as there is a default implicit parameter-less constructor for struct and not for class, this caused the initial error. (it is more specific than public ListEntries(dynamic arg = null) )
The editor has been hardened against the resulting exception to prevent a crash, but the initial error should be fixed in the user project.