Search Issue Tracker
Duplicate
Votes
0
Found in
5.4.0b11
Issue ID
782263
Regression
Yes
"Constant Physical Size" option does not produce consistent/accurate results on a Retina Display
How to reproduce:
1. Open attached project
2. Open scene Scene.unity
- Note how the square which says '2cm' in the bottom right corner is much smaller than 2cm
- Reproduced in Version 5.4.0b11 (323b0238353b)
- Not reproducible in Version 5.3.4p1 (e89f89413a91) (Retina support is only available starting 5.4)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
This is a duplicate of issue #780118