Search Issue Tracker
Fixed in 2019.3.X
Duplicate in 2019.2.X
Votes
0
Found in
2019.1.0a12
2019.2.0a1
2019.2.0b7
2019.3.0a1
Issue ID
1169070
Regression
No
CinemachinePostProcessing component becomes missing when exiting Prefab Mode
How to reproduce:
1. Open attached project "Case_1169070_reproProject.zip"
2. Open "SampleScene" in "Scenes" folder
3. Select the "Example" Game Object in the Hierarchy
4. Open Prefab Mode
5. Add "CinemachinePostProcessing" using "Add Extension" in "Cinemachine Virtual Camera" component
6. Exit Prefab Mode
7. Observe the added component
Expected result: It stays unchanged
Actual result: It becomes missing
Reproducible with - 2019.1.0a12, 2019.1.12f1, 2019.2.0b9, 2019.3.0a10
Not reproducible with - 2019.1.0a11 (Could not import needed packages without errors), 2019.3.0a11
Could not test with - 2017.4, 2018.4 (CinemachinePostProcessing did not exist)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Users get "Not found/404" when clicks link "Special thanks to our beta users"
- Search CustomIndexer workflow using IndexProrpety doesn't work if property name is not in lowercase
- [URP] [Vulkan] Fantasy kingdom crashes editor when switched to Vulkan
- UnityException: get_disableApplyMaterialPropertyDrawers can only be called from the main thread
- DX12 Projects close and are not being created when creating XR Templates on an XPS 13 Arm Device
Add comment