Search Issue Tracker
Fixed in 2019.3.X
Duplicate in 2019.2.X
Votes
0
Found in
2019.1.0a12
2019.2.0a1
2019.2.0b7
2019.3.0a1
Issue ID
1169070
Regression
No
CinemachinePostProcessing component becomes missing when exiting Prefab Mode
How to reproduce:
1. Open attached project "Case_1169070_reproProject.zip"
2. Open "SampleScene" in "Scenes" folder
3. Select the "Example" Game Object in the Hierarchy
4. Open Prefab Mode
5. Add "CinemachinePostProcessing" using "Add Extension" in "Cinemachine Virtual Camera" component
6. Exit Prefab Mode
7. Observe the added component
Expected result: It stays unchanged
Actual result: It becomes missing
Reproducible with - 2019.1.0a12, 2019.1.12f1, 2019.2.0b9, 2019.3.0a10
Not reproducible with - 2019.1.0a11 (Could not import needed packages without errors), 2019.3.0a11
Could not test with - 2017.4, 2018.4 (CinemachinePostProcessing did not exist)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "NullReferenceException: Object reference not set to an instance of an object" error is thrown when attempting to remove a binding in the UIBuilder for a UxmlObjectReference
- Missing script error when clicking “script” link in Cave scene’s Water Sample Description
- [VFX Graph] Set Position Shape Gizmo isn't refreshed after shaper switch
- NullReferenceException is thrown when trying to access volumeStack from the HDCamera class
- Visual artifacts appear when using an Orthographic camera with a Reflection Probe
Add comment