Search Issue Tracker
Fixed
Fixed in 2.9.2, 3.0.0-pre.3
Votes
0
Found in [Package]
2.8.6
2.9.0-pre.6
3.0.0-pre.3
Issue ID
CMCL-866
Regression
No
[Cinemachine] Camera unexpectedly moves when using Cinemachine Confiner 2D
[~gaborkb]:
When backported to 2.9.X, write to this slack thread: https://unity.slack.com/archives/C0105CH72UV/p1650007646541099.
----
Reproduction steps:
1. Open the attached project and "Confiner2D sample" scene
2. Move the player by pressing A or D (touch one side of the screen, then another)
Expected result: Camera doesn't move
Actual result: Camera slightly moves when crossing the center of the screen
Reproducible with: 2.7.2, 2.8.4 (2019.4.37f1), 2.8.4 (2020.3.32f1), 2.8.4 (2021.2.0b17), 2.9.0-pre.1 (2022.1.0b14), 2.9.0-pre.6 (2022.2.0a9)
Could not test with: 2.6.0, 2.7.1 (2019.4.37f1) (no Cinemachine Confiner 2D)
Workaround:
1. Select 'CM vcam1' in the Hierarchy window
2. Disable "Cinemachine Confiner 2D" and enable "Cinemachine Confiner" in the Inspector window
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
- Incorrect rotations on bones when importing FBX animations with a Humanoid Rig
- Render Graph Viewer “Pass List” section is flickering when resizing vertically and the Render Graph Viewer window is docked
- Render Graph Viewer Capture button plays the click animation but does not do anything when the Capture button is pressed with the “Enter” key on the keyboard
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically
unity_Mx8hvXpN_8-kog
Nov 10, 2024 14:52
But now, to reproduce it, you need to move along both axes, for example by jumping left.
unity_Mx8hvXpN_8-kog
Nov 10, 2024 14:44
Still present in 3.1.2, and 2.9.2 and 2.10.1