Search Issue Tracker
Active
Under Consideration for 6000.3.X, 6000.4.X, 6000.6.X
Votes
0
Found in
6000.3.0a5
6000.4.0a1
6000.5.0a1
6000.6.0a1
Issue ID
UUM-139044
Regression
No
ChainGeometry does not allow 3 vertex buffers even when using "isLoop=true".
The ChainGeometry type has a minimum limit of 4 vertices when being created. This stops it being used to create a PhysicsChain even when used with a PhysicsChainDefinition.isLoop as true.
In this mode, no ghost vertices should be present in the ChainGeometry as ghost vertices are automatically created using the start/end vertex in the geometry.
Discussions: https://discussions.unity.com/t/allow-chaingeometry-to-have-3-vertices/1715149
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AI Assistant upgrade banner's `Open package Manager` link doesn't work
- Sub-asset UI does not refresh when undoing Renderer Feature add or remove actions in a URP Renderer asset
- Scene flickers with a green tint when using Screen Space Ambient Occlusion and Contact Shadows with raytracing
- Scripts with null Components on GameObjects are not removed when calling GameObjectUtility.RemoveMonoBehavioursWithMissingScript
- Color Curve Key values remain visible after changing Curve type
Add comment