Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
2.0.5
Issue ID
VS-28
Regression
Yes
Can't attach Unity debugger to Visual Studio on a Virtual Machine
How to reproduce:
1. Create a Virtual Machine
2. Open Unity and add any script to any GameObject
3. Open that script with Visual Studio
4. Select "Attach Unity Debugger"
Expected results: Unity Debugger is attached
Actual results: No Unity Client is found
Reproducible with: 2020.2.0b14, 2021.1.0a9
Not reproducible with: 2018.4.30f1, 2019.4.16f1, 2020.1.17f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS]"The destination host has an erroneous SSL certificate" error is thrown when using UnityWebRequest to connect to the server with a self-signed certificate
- Freeze/crash on DynamicHeapAllocator::Allocate when opening a specific project
- Text Settings Inspector sections names have no padding
- UI elements shrinking, misaligned buttons, swapped icons, or incorrect styles when rapidly cycling through Scenes in the Player
- Text field does not disappear if Ctrl+Z is pressed while editing in Viewport
Resolution Note:
Sorry for the late response to this issue. The issue shows that the Visual Studio Tools for Unity is not correctly installed in Visual Studio (e.g project incompatible when loading). Microsoft has tested this without being able to reproduce it so we are closing as unable to reproduce. We recommend to report the issue directly to Microsoft if you still have the issue. Thank you.