Search Issue Tracker
Won't Fix
Won't Fix in 2.0.X
Votes
0
Found in [Package]
2.0.5
Issue ID
VS-28
Regression
Yes
Can't attach Unity debugger to Visual Studio on a Virtual Machine
How to reproduce:
1. Create a Virtual Machine
2. Open Unity and add any script to any GameObject
3. Open that script with Visual Studio
4. Select "Attach Unity Debugger"
Expected results: Unity Debugger is attached
Actual results: No Unity Client is found
Reproducible with: 2020.2.0b14, 2021.1.0a9
Not reproducible with: 2018.4.30f1, 2019.4.16f1, 2020.1.17f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note:
Sorry for the late response to this issue. The issue shows that the Visual Studio Tools for Unity is not correctly installed in Visual Studio (e.g project incompatible when loading). Microsoft has tested this without being able to reproduce it so we are closing as unable to reproduce. We recommend to report the issue directly to Microsoft if you still have the issue. Thank you.
Resolution Note (2.0.X):
Sorry for the late response to this issue. The issue shows that the Visual Studio Tools for Unity is not correctly installed in Visual Studio (e.g project incompatible when loading). Microsoft has tested this without being able to reproduce it so we are closing as unable to reproduce. We recommend to report the issue directly to Microsoft if you still have the issue. Thank you.