Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
1.2.0-preview.11
Issue ID
1205415
Regression
No
[Burst] Compile errors when reading static readonly values from a struct also containing a static readonly Dictionary
How to reproduce:
1. Open user's attached project (New Unity Project.zip)
2. Open the Burst Inspector window (Jobs -> Burst -> Open Inspector...)
3. Inspect the entry 'TestNamespace.ReproMono.ReproJob - (IJobForEach`1)'
Expected result: Burst succesfully compiles the namespace
Actual result: An error ((0, 0): Burst error BC1054: Unable to resolve type `TKey`) is seen in the Burst Inspector
Reproducible with: 2019.3.0f3, 2020.1.0a17 (Burst preview.11 - 1.2.0)
Could not test with earlier versions due to this project constantly spewing out package errors
Note:
- Reproduced with all 1.2.0 preview versions of Burst, couldn't get the project to work with earlier ones
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Font Asset Creator Font Face dropdown is active but does nothing when clicked if the Font has Include Font Data disabled
- Crash on PPtr<Shader>::operator Shader*() const when Calling Resources.UnloadUnusedAssets() in a specific project
- SerializeReference does not update references when the generic field type changes
- Memory leak when running tests in IL2CPP with System.Threading.Timer
- Tile Palette Tilemap dropdown icons are not visible
Resolution Note:
Burst can't support having managed types in static constructors inside the same class. You need to move the usage of managed class to a different static constructor.