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Votes

1

Found in

2023.1.19f1

2023.2.0b16

2023.3.0a13

6000.0.0b11

Issue ID

UUM-55583

Regression

No

Blur makes it look like meshes are moving away from the first placed mesh when instancing multiple meshes with "Graphics.DrawMeshInstanced" or "DrawMeshInstancedIndirect"

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How to reproduce:
1. Open the attached “bug_check_vanilla_True.zip“ project
2. Open the “OutdoorScene“ Scene
3. Enter Play Mode
4. Observe the Game view

Expected result: The blur makes it look like the meshes are moving relative to their velocity
Actual result: The blur makes it look like the meshes are moving away from the 0, 0, 0 position (first-placed mesh)

Reproducible with: 2023.1.19f1, 2023.2.0b16, 2023.3.0a13
Can’t test with: 2021.3.32f1, 2022.3.12f1 (Blur isn’t working)

Reproducible on: macOS 14.0 Sonoma (Intel)
Not reproducible on: No other environment tested

Note: Also reproducible in Player

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