Search Issue Tracker
Fixed in 5.17.X
Votes
0
Found in [Package]
4.3.0
Issue ID
1146850
Regression
No
[Blocks] Position (Circle) does not take the Center Z value into account
Repro steps:
1. Add a Set Position (Circle) block in initialize
2. Expand Arc Circle - Circle - Center
3. Modify the X or Y value and observe the particles changing their spawn position
4. Modify the Z value and observe how the particle are not affected
Expected outcome:
Z to move particles back/forward on the Z axis
Comments (31)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window
- [Silicon] Freeze/crash on BrotliDecoderDecompressStream when using System.IO.Compression.BrotliDecoder.TryDecompress
unity_K99WJS2TxGpRtA
Mar 09, 2020 07:14
I am very much pleased with the contents you have mentioned. I wanted to thank you for this great article.
http://www.tycrodepot.com http://www.tycrodepot.com