Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2021.2.0a18
2021.2.0b1
Issue ID
1343833
Regression
Yes
"BlendTreeWorkspace is NULL" error spam while a BlendTree state is open in Animator Window after saving scene
Steps to reproduce:
1. Open attached "blendtreeerrors.zip" Unity project
2. Open "test" scene
3. Double-click "New Animator Controller" asset to open the Animator Window
4. Open "Blend Tree" state
5. Create a new object in Hierarchy window to dirty the scene and save scene
Expected result: No errors are thrown
Actual result: Multiple "BlendTreeWorkspace is NULL" errors are thrown while Blend Tree state is open in Animator Window and new errors keep appearing every time the animator window is repainted
BlendTreeWorkspace is NULL
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
Reproduced with: 2021.2.0b1, 2021.2.0a18
Didn't reproduce on: 2021.2.0a17, 2021.1.13f1, 2020.3.13f1, 2019.4.28f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette selected dropdown text does not update when palette is renamed
- ArgumentException thrown and reference to Template gets unset when opening UXML file after editing referenced Template in Play mode
- [iOS][WebGL] Player freezes when multiple properties of a VisualElement are changed at the same time
- Warning 'GetControlID at event ValidateCommand returns a controlID different from the one in the Layout event' is logged when undoing the deletion of an Edited Freeform 2D Light
- ShadowCaster2D breaks on certain Rotation positions when Casting Source is set to PolygonCollider2D
HajiyevEl
Apr 06, 2022 12:08
Same issue with version 2021.2.17f1
SurreyMuso
Feb 28, 2022 10:37
Also in 2021.2.10f1
Westland
Feb 17, 2022 21:49
Also still getting in 2021.2.8f1
Zoonman
Feb 03, 2022 16:15
Still got the issue in 2021.2.8f1
fanus
Jan 21, 2022 22:41
Issue exists in 2021.2.8f1
der_Eli
Jan 09, 2022 13:03
I got this exact issue with version 2021.2.7f1