Search Issue Tracker

Fixed

Fixed in 1.1.X - Entities, 1.2.0-exp.3 - Entities

Votes

0

Found in [Package]

1.0.16 (Patch 4)

1.1.0-exp.1 - Entities

1.2.X

Issue ID

ECSB-697

Regression

No

"Baking entity that doesn't exist" error is thrown when undoing a deletion of a GameObject that is referencing a prefab and is located in a Sub Scene

Package: Entity Component System (ECS)

-

How to reproduce:
1. Open the “IN-56444_repro“ project
2. Open the “SampleScene“
3. In the Hierarchy window, check the checkbox on the “AuthoringSubScene“
4. Delete the “AuthoringGameObject“
5. Press “Crtl-Z“ and observe the Console

Expected result: No errors are seen
Actual result: Errors are seen

Reproducible with: 1.0.16 (2022.3.11f1), 1.1.0-exp.1 (2022.3.11f1)

Reproducible on: Windows 10
Not reproducible on: No other enviroment tested

Error:
Baking entity that doesn't exist: Entity.Null GameObject: 60048
UnityEngine.Debug:LogError (object,UnityEngine.Object)
Unity.Debug:LogError (object,UnityEngine.Object) (at ./Library/PackageCache/com.unity.entities@1.1.0-exp.1/Unity.Entities/Stubs/Unity/Debug.cs:20)

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.