Search Issue Tracker
Fixed in 2022.3.63f1
Fixed in 2022.3.X, 6000.0.X, 6000.1.3f1, 6000.2.X, 6000.2.0a9
Votes
0
Found in
2021.3.44f1
2022.3.47f1
6000.0.20f1
6000.1.0a7
6000.2.0a1
Issue ID
UUM-82219
Regression
No
AudioListener is stuck on a single audio note when disabling the DSP
Reproduction steps:
1. Open the attached project “BugAudioListenerStuckDSP.zip“
2. Open the “SampleScene“
3. Make sure that the sound is turned on
3. Enter Play mode
4. Disable “MyAudioFilter“ script in the “Main Camera“ GameObject
5. Listen to the stutter
Expected result: Audio is not cut off and is not stuck on one note which the Audio source keeps playing in the scene
Actual result: The AudioListener keeps replaying the same one note
Reproducible in: 6000.0.20f1, 2022.3.47f1, 2021.3.44f1
Reproducible on: Windows 11 (user), macOS 14.6.1 (M1 Pro)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][IL2CPP][ARMv7] Struct field value corrupts when invoking a generic delegate with a large struct by value
- Highlights persist throughout Options Panels in the Rendering Debugger Window
- Typing numbers in Matrix node’s numeric fields stretches Node
- Streaming is misspelled as "Steaming" in "Enable GPU Streaming" and "Enable Disk Streaming" tooltpis
- "IndexOutOfRangeException" thrown when moving caret left at start of TMP Input Field with rich text
Add comment