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Fixed in -
Votes
0
Found in [Package]
3.0.6
Issue ID
1345123
Regression
Yes
Asset gets treated as a root folder after creating a Sprite Asset from the same texture multiple times
How to reproduce:
1. Open the user's attached project
2. In the Project window right-click on the 'Texture.jpg' Asset and select Create > TextMeshPro > Sprite Asset
3. Repeat the 2 step
4. Right-click on the 'Texture.asset'
Expected result: The Delete and Rename options in the context menu are not greyed out
Actual result: The Delete and Rename options in the context menu are greyed out
Reproducible with: TextMeshPro 3.0.0-preview.3, 3.0.4 (2020.2.0a3, 2020.2.7f1), 3.0.6 (2020.3.13f1, 2021.1.13f1, 2021.2.0b1)
Not reproducible with: TextMeshPro 2.1.6 (2018.4.36f1, 2019.4.28f1), 3.0.0-preview.3, 3.0.4 (2020.2.0a2)
Notes:
- The following warning appears in the Console after pressing DEL on the keyboard:
The operation "SoftDelete" cannot be executed because the selection is a root folder
- The issue doesn't reproduce with other Create > TextMeshPro/Text options
- The issue is also reproducible with Create > Text > Sprite Asset
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Resolution Note (fix version -):
Fixed in 2022.1.0a7