Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.5.0b8
Issue ID
845404
Regression
Yes
Assertion error if using custom material for terrain and adding a 5th texture during runtime
STR:
1. Open user attached project
3. Select the "Terrain" GameObject in the scene.
4. Click Play.
4. During runtime, press the "Paint Texture" icon.
5. Click "Edit Textures..." then "Add Texture...".
6. Select a Splat Texture (for example "Default-Checker") and click "Add". The terrain will now have five textures in total.
Notice there will be an assertion error in console window.
Not reproduced with: 5.3.5f1, 5.4.2f2
Reproduced with: 5.5.0b9, 5.5.0b10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Typos in High Definition 3D sample tutorials
- “Handles.Repaint called outside an editor OnGUI" error is thrown in the Console when creating a new Tile Palette from the Tile Palette Overlay in Scene view
- Shader Graph window icon is blurry and low quality when the Shader Graph is created using the Universal 2D template
- “Export HDRP Sky to Image” command error message does not indicate that Game view must be visible
- Adaptive Performance Settings Framerate field doesn't display the "supported without VSync" warning, when the field is collapsed in Build Profiles
Add comment