Search Issue Tracker
Fixed in 0.2.0-preview.1
Votes
0
Found in [Package]
0.1.0-preview.1, 0.1.0-preview.8
Issue ID
1187886
Regression
No
ArgumentOutOfRangeException error is thrown and Snapshot import freezes when opening a Memory Snapshot in the Memory Profiler
How to reproduce:
1. Open the attached project "case_1187886-Project.zip"
2. Open the Memory Profiler Window (Window->Analysis->Memory Profiler)
3. Open the Memory Snapshot from the Assets folder
Expected result: Memory Snapshot is loaded and there are no errors
Actual result: ArgumentOutOfRangeException is thrown in the Console Window
Reproducible with: 2018.4.13f1, 2019.2.13f1, 2019.3.0b11, 2020.1.0a14 (0.1.0-preview.8, 0.1.0-preview.8)
Couldn't test with: 2017.4 and lower (there's no Package Manager)
Notes:
1. Loading the Memory Snapshot stops at "Crawling static instances heap data."
2. Package 0.1.0-preview.1 throws a NullReferenceException instead of ArgumentOutOfRangeException (Memory Profiler doesn't freeze)
3. Package 0.1.0-preview.4 throws an Unhandled Exception (Memory Profiler doesn't freeze)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Add comment